One of my first main projects at Trigger Global. Made in Unity 3D.
I was the main developer for this application with support from two other developers throughout the lifetime of the project.
The original NBA AR application was made by a different company and included only an AR game called Popashot which involved the player scanning the floor to place a court and score as many points as they can. The project was given control to Trigger to maintain and expand the application to include the viewing of 360 videos in an AR environment.
I created and maintained the base architecture for the application as well as implemented the user interface for the portal section of the application.
The list of portals, thumbnails, and videos are all uploaded and maintained on a content management system created by NBA's development team. I had to communicate with them and their managers directly to discuss how this data would be structured into JSON and what fields would be needed for the application.
Available for download in both the iOS and Android app stores.