Spooky Spoils
April 2016 — Made with Unity using C#. Incorporates eye tracking software and hardware: Tobii EyeX.
Team Roster
- Andrew Steven Chau - Project Manager/Designer/Programmer
- Edwin Andrew Ho - Lead Programmer/Designer
- Harvey Limbo - Sound/Artist
- Shaun Reid - Writer
- Wesley Tseng - Artist
Description
A game in which the player has to use their eyes to interact with the environment to solve puzzles.
Play as a dashing young explorer hoping to obtain treasure from a haunted house.
Awards
- "Best Game Design" - VGDC 2016 Spring Game Jam
- "Award for Creativity" - 2016 IEEE Gamesig