Spooky Spoils

April 2016 — Made with Unity using C#. Incorporates eye tracking software and hardware: Tobii EyeX.


Team Roster
  • Andrew Steven Chau - Project Manager/Designer/Programmer
  • Edwin Andrew Ho - Lead Programmer/Designer
  • Harvey Limbo - Sound/Artist
  • Shaun Reid - Writer
  • Wesley Tseng - Artist
Description

A game in which the player has to use their eyes to interact with the environment to solve puzzles.

Play as a dashing young explorer hoping to obtain treasure from a haunted house.

Awards
  • "Best Game Design" - VGDC 2016 Spring Game Jam
  • "Award for Creativity" - 2016 IEEE Gamesig
Video