Left To Die

Jan 2015 — Made with Python using Pygame.


Team Roster
  • Andrew Steven Chau - Designer/Programmer
  • Max R. Chung - Project Manager/Programmer/Artist
  • Kinsey Lynaugh - Programmer/Designer
  • Hector Martinez - Programmer
Description

A puzzle platformer in which the player has to switch between two inverted worlds in order to make it to the end.

When switching worlds, every regular block becomes a spike block and every spike block becomes a regular block. Players' scores are determined by how many lives they have at the end of the game.

Awards

2nd Place - VGDC 2015 Winter Game Jam

Video